Find the problem
Talk to the people affected. See how the work happens now. Write down the cost of leaving it alone and what a better outcome would mean.
HOW WE BUILD
Good products usually begin with a problem that refuses to go away. Our job is to understand it well enough to make a useful thing, and honest enough to know when it is not working.
THE PRACTICE
Talk to the people affected. See how the work happens now. Write down the cost of leaving it alone and what a better outcome would mean.
Test assumptions, available data, constraints and existing solutions. The useful answer may be simpler than a new product.
Make the riskiest part tangible early: a small interaction, a technical proof, a workflow or a working model someone can react to.
Engineer the smallest coherent product or system that can do useful work. Keep its operation and maintenance in view.
Put it in front of real users and real conditions. Look for adoption, improved decisions or a better operating result, not applause for the demo.
Grow, refine, spin out, license, hand over or retire. Each outcome should follow what we learned rather than the sunk cost of building it.
THE SAME DISCIPLINE, TWO ENGINES
In the Lab, Likoló originates the question and carries the risk of exploration. In the Studio, an organisation brings a problem and we build with them. Both depend on clear hypotheses, practical engineering and contact with the world outside the slide deck.